Transfer Learning in Bandits from Unknown Adaptive Policies: Problem-Dependent Lower and Upper Bounds

arXiv:2610.21582 · cs.LG · Submitted 2026-10-15 · Read on arXiv

cs.LG

Submitted: 2026-10-15

Updated: 2026-10-15

Comments: 50 pages, 4 figures

License: http://creativecommons.org/publicdomain/zero/1.0/

The gist: Transfer learning in stochastic multi-armed bandits is typically studied assuming that prior data forms a fixed offline dataset or is generated by a known source.

Terminology

Abstract

Transfer learning in stochastic multi-armed bandits is typically studied assuming that prior data forms a fixed offline dataset or is generated by a known source. In practice, historical observations come from a previous adaptive decision process whose policy is unknown. We study this setting for bounded rewards in [0,1]. Before the online game starts, the learner receives, for each arm k, N'k observations drawn i.i.d. from an unknown distribution ν'k, collected by an arbitrary and possibly data-dependent strategy, so the sample sizes N'k may be random. Source and target means satisfy μ k-μ'k<L k for known constants (L k) k. We derive an asymptotic problem-dependent lower bound and propose KL-UCB-Transfer, which combines online and historical data and achieves logarithmic regret with an improved leading constant whenever μ'a<μ 1-L a, and recovers the classical KL-UCB guarantee otherwise. Since bounding the source-target discrepancy is often unrealistic, we relax the assumption to the one-sided condition μ k-μ'k<L k and show that logarithmic regret can survive under misspecification, characterizing three regimes ranging from improvement to a degraded logarithmic bound to a loss of guarantee. Simulations illustrate the practical benefits of exploiting process-generated historical data.

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