GHOST: Geometry-Constrained Hybrid Diffusion for Open-Vocabulary 3D Scene Graph Generation
cs.CV, cs.MM
Submitted: 2026-10-12
Updated: 2026-10-12
Comments: 10 pages. Accepted at ACM MM 2026 (34th ACM International Conference on Multimedia)
License: http://creativecommons.org/licenses/by-nc-nd/4.0/
The gist: 3D scene graph generation requires understanding both object semantics and metric spatial relations.
Abstract
3D scene graph generation requires understanding both object semantics and metric spatial relations. However, existing open-vocabulary methods often struggle with spatial predicates because language similarity reflects semantic co-occurrence rather than explicit geometry. We propose GHOST, a Geometry-constrained Hybrid diffusion framework for Open-vocabulary 3D Scene graph generaTion. GHOST jointly models continuous node geometry and discrete edge predicates, following a geometry-to-constraint-to-predicate denoising process to ensure geometrically consistent relation prediction. It introduces language-grounded constraint induction, which maps predicate embeddings to differentiable geometric constraints that guide both layout refinement and predicate reweighting. A Geometry-Topology Collaborative Denoiser further couples node and edge reasoning through noise-adaptive interaction and orientation-aware modeling. Experiments on 3DSSG demonstrate state-of-the-art performance in both closed-set and open-vocabulary settings, including over 17-point gains over RelationField on spatial predicates.
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