PanTact: Teaching Whole-Body Dexterity with a Wearable Contact Interface
cs.RO
Submitted: 2026-10-08
Updated: 2026-10-08
Project page: https://pantact.github.io
License: http://creativecommons.org/licenses/by/4.0/
The gist: Humanoid robots have many degrees of freedom and contact surfaces, yet most loco-manipulation research restricts manipulation to the hands and avoids other body contacts with the environment.
Abstract
Humanoid robots have many degrees of freedom and contact surfaces, yet most loco-manipulation research restricts manipulation to the hands and avoids other body contacts with the environment. To extend manipulation beyond the hands, we present PanTact, a system that learns humanoid whole-body dexterity, the capability to manipulate with any suitable body surface, directly from robot-free human demonstrations. Our key idea is to use contact as manipulation-centric information that transfers across embodiments. Contact locations and timing specify the interactions needed to accomplish a task, while the robot chooses how to coordinate its body to realize them within its own physical constraints. Specifically, PanTact captures, learns, and executes whole-body contact via: 1) a wearable, robot-free data collection interface that augments egocentric vision and bimanual UMI grippers with whole-body modular contact patches to record body contact locations and states; 2) a visuomotor policy that mitigates the egocentric observation gap and predicts whole-body contact goals; and 3) contact-aware whole-body control formulations that realize active contact goals using suitable robot surfaces. We deploy PanTact on a Unitree G1 humanoid without additional body contact sensors, demonstrating whole-body dexterity involving body support, pushing, sweeping, and load-sharing. Website: https://pantact.github.io
Sources
- SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interaction
- In-the-Wild Compliant Manipulation with UMI-FT
- Learning Multi-Modal Whole-Body Control for Real-World Humanoid Robots
- WT-UMI: Tactile-based Whole-Body Manipulation via Force-Supervised Contact-Aware Planning
- ContactMimic: Humanoid Object Interaction via Contact Control
- Humanoid Manipulation Interface: Humanoid Whole-Body Manipulation from Robot-Free Demonstrations
- PanoVine: Whole-Body Visuomotor Control for Soft Growing Vine Robot
- Proximal Policy Optimization Algorithms
- DINOv3
- Denoising Diffusion Implicit Models
- HDMI: Learning Interactive Humanoid Whole-Body Control from Human Videos
- HALOMI: Learning Humanoid Loco-Manipulation with Active Perception from Human Demonstrations
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