Rendering-Free Lookahead for Question-Guided Active Vision
cs.CV, cs.RO
Submitted: 2026-10-08
Updated: 2026-10-08
Comments: Project page: https://k0uya.github.io/rfl-proj/
License: http://creativecommons.org/licenses/by/4.0/
The gist: Active robot vision requires controlling the camera to reveal task-relevant information that is hidden from the current viewpoint.
Terminology
Abstract
Active robot vision requires controlling the camera to reveal task-relevant information that is hidden from the current viewpoint. For example, determining what is inside a box may require raising the camera and looking down into it. For viewpoint-dependent question answering, the challenge is to select camera motions that expose the visual evidence needed to answer the question. Although vision-language models (VLMs) can interpret observed images, selecting such motions requires anticipating the usefulness of unseen views. We quantify this usefulness as answerability, a VLM's estimate that a view suffices to answer the question, and present Rendering-Free Lookahead (RFL), a viewpoint-selection policy that ranks candidate camera motions by predicted future answerability. RFL transfers visual lookahead from deployment to offline training. At training, a privileged teacher renders candidate future views in 3D Gaussian Splatting (3DGS) scenes and uses a frozen VLM to compute one- and two-step answerability targets. Through two-stage distillation, a student learns to predict these action values from the question, recent visual observations, and a candidate camera motion. At deployment, RFL uses these predicted values to select camera motions without rendering future views. On 377 E3VS-Bench test episodes in unseen environments, RFL improves the mean judge score by 43% over a direct-action baseline using the same VLM. These results support learning camera-control policies from privileged visual lookahead for viewpoint-dependent question answering.
Sources
- NavWAM: A Navigation World Action Model for Goal-Conditioned Visual Navigation
- Toward Ambulatory Vision: Learning Visually-Grounded Active View Selection
- GSMem: 3D Gaussian Splatting as Persistent Spatial Memory for Zero-Shot Embodied Exploration and Reasoning
- Cosmos 3: Omnimodal World Models for Physical AI
- $\pi_{0.5}$: a Vision-Language-Action Model with Open-World Generalization
- Planning with the Views
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