Agentic RSR: Real-to-Sim-to-Real through Scene Reconstruction and Execution-Grounded Robot Policies
cs.RO, cs.CV
Submitted: 2026-10-07
Updated: 2026-10-11
Comments: 25 pages including appendices, 5 figures
Code: https://github.com/openai/codex
License: http://creativecommons.org/licenses/by/4.0/
The gist: A simulation of a real robot workspace must preserve task-relevant interactions, while policies developed in it must operate on observations available to the real robot.
Abstract
A simulation of a real robot workspace must preserve task-relevant interactions, while policies developed in it must operate on observations available to the real robot. Yet scene reconstruction and policy development are often treated separately. We present Agentic Real-to-Sim-to-Real (Agentic RSR), a framework that links scene reconstruction, policy development, and real-robot execution through the same manipulation task. Given a workspace video, a task description, and a known robot model, an agent recovers metric scale, iteratively refines the scene using visual feedback, and checks task-relevant interactions in MuJoCo. A coding agent then develops an executable policy, progressing from privileged object poses to visual observations and randomized simulation. The policy can interleave multiple observations and actions within one invocation, while the agent uses execution feedback to continue, retry, or revise its approach. A shared task-level interface carries the policy and accumulated experience to the real robot, where fresh observations and safety checks guide execution. Across 18 reconstructed scenes involving two robots, the mean four-view Depth MAE against reference depth estimates is 0.1057 m, the mean Lab ΔE 76 is 11.04, and the mean grayscale SSIM is 0.6990. In real-robot experiments, the aggregate task success rate reaches 80% of the simulation task success rate, indicating substantial retention of simulated performance on hardware. Code and reconstructed scene data will be made publicly available.
Sources
- Agentic Real2Sim: Physics-based World Modeling with Vision-Language Agents
- Show-Harness: Just a VLM Agent Can Play Robots
- Re$^3$Sim: Generating High-Fidelity Simulation Data via 3D-Photorealistic Real-to-Sim for Robotic Manipulation
- Instruct2Act: Mapping Multi-modality Instructions to Robotic Actions with Large Language Model
- SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning
- RoboClaw: An Agentic Framework for Scalable Long-Horizon Robotic Tasks
- ENPIRE: Agentic Robot Policy Self-Improvement in the Real World
- Articraft: An Agentic System for Scalable Articulated 3D Asset Generation
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