iGPC: Generative Motion Priors for Object-Aware Humanoid Interaction
cs.RO
Submitted: 2026-10-06
Updated: 2026-10-13
Sources
- BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion
- GMT: General Motion Tracking for Humanoid Whole-Body Control
- SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Control
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- ResMimic: From General Motion Tracking to Humanoid Whole-body Loco-Manipulation via Residual Learning
- SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interaction
- ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation
- LessMimic: Long-Horizon Humanoid Interaction with Unified Distance Field Representations
- VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generation
- Learning Athletic Humanoid Tennis Skills from Imperfect Human Motion Data
- SplitAdapter: Load-Aware Humanoid Loco-Manipulation via Factorized Adaptation
- Unified Perceptive Fall Safety for Humanoids
- AnyBody: Free-Form Whole-Body Humanoid Control from Arbitrary Keypoint Guidance
- Distilling the Knowledge in a Neural Network
- The Curious Case of Neural Text Degeneration
- Proximal Policy Optimization Algorithms
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