GS-Codec: A Gaussian-Splatting Bottleneck for Neural Audio Coding
cs.SD, cs.AI, cs.LG, eess.AS, eess.SP
Submitted: 2026-10-03
Updated: 2026-10-03
Comments: Accepted to Neurips 2026
Project page: https://ronaluf.github.io/gs-codec
License: http://creativecommons.org/licenses/by/4.0/
The gist: Neural audio codecs compress waveforms into compact discrete tokens that underpin speech language models, real-time communication, and large-scale audio storage.
Abstract
Neural audio codecs compress waveforms into compact discrete tokens that underpin speech language models, real-time communication, and large-scale audio storage. Almost every dominant design, including residual vector quantization, finite scalar quantization, and single-codebook variants, follows the VQ-VAE template by partitioning the encoder latent through a learned codebook or a fixed scalar grid. We ask whether this partition is necessary. We introduce GS-Codec, a neural speech codec whose bottleneck is a parametric signal decomposition rather than a quantizer. We adapt Gaussian splatting from 3D scene reconstruction to one-dimensional latents. An inner optimization loop fits each encoder segment as a weighted sum of 1D Gaussian primitives. The decoder then reconstructs the waveform from the rendered sum. To avoid the cost of this iterative inner loop at inference time, we additionally train a lightweight GS Predictor Net that regresses the primitive parameters in a single forward pass. The encoder and decoder are trained end-to-end through the inner loop, with no quantizer anywhere in the training pipeline: the bottleneck is the decomposition itself, and scalar quantization is applied only post-training to the fitted parameters. Rather than relying on discrete codebook stages for bitrate control, our representation exposes a fine-grained rate-quality tradeoff: a single trained checkpoint supports post-training bitrate control by varying the number of primitives and the per-parameter bit depth, with no retraining required. GS-Codec matches or exceeds well-established open-source codecs such as EnCodec and DAC on speaker similarity (SIM), intelligibility (STOI), and perceptual quality (UTMOS) at comparable bitrates, while achieving comparable semantic performance (WER). Code and audio samples are available at https://ronaluf.github.io/gs-codec/
Sources
- MusicLM: Generating Music From Text
- Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computation
- SoundStorm: Efficient Parallel Audio Generation
- VALL-E 2: Neural Codec Language Models are Human Parity Zero-Shot Text to Speech Synthesizers
- LL-GaussianImage: Efficient Image Representation for Zero-shot Low-Light Enhancement with 2D Gaussian Splatting
- Moshi: a speech-text foundation model for real-time dialogue
- Jukebox: A Generative Model for Music
- CosyVoice: A Scalable Multilingual Zero-shot Text-to-speech Synthesizer based on Supervised Semantic Tokens
- XY-Tokenizer: Mitigating the Semantic-Acoustic Conflict in Low-Bitrate Speech Codecs
- FlexiCodec: A Dynamic Neural Audio Codec for Low Frame Rates
- Improved Residual Vector Quantization for High-dimensional Approximate Nearest Neighbor Search
- Representation Learning with Contrastive Predictive Coding
- GPT-4 Technical Report
- AudioPaLM: A Large Language Model That Can Speak and Listen
- SNAC: Multi-Scale Neural Audio Codec
- LLaMA: Open and Efficient Foundation Language Models
- Llama 2: Open Foundation and Fine-Tuned Chat Models
- Forecasting as Rendering: A 2D Gaussian Splatting Framework for Time Series Forecasting
- HiFi-Codec: Group-residual Vector quantization for High Fidelity Audio Codec
Related papers
- Few-Shot Open-Set Audio Classification via Transductive Prototype Refinement and Class Logit Enhancement
- Spectral Masking and Interpolation Attack (SMIA): A Black-box Adversarial Attack against Voice Authentication and Anti-Spoofing Systems
- Remix the Timbre: Diffusion-Based Style Transfer Across Polyphonic Stems
- AVMeme Exam: A Multimodal Multilingual Multicultural Benchmark for LLMs' Contextual and Cultural Knowledge and Thinking
- SoundWeaver: Compositional Warm-Starting for Text-to-Audio Diffusion Serving
- WASIL: In-the-Wild Arabic Spoken Interactions with LLMs