Rethinking Representations for World-Action Modeling
cs.CV, cs.RO
Submitted: 2026-09-29
Updated: 2026-09-29
Comments: https://github.com/hustvl/ReWAM
Code: https://github.com/hustvl/ReWAM
License: http://creativecommons.org/licenses/by/4.0/
The gist: World-action models jointly learn robot policies and predict future observations, making the representation space an interface between control and prediction.
Terminology
Abstract
World-action models jointly learn robot policies and predict future observations, making the representation space an interface between control and prediction. We study the design of this space through controlled comparisons, finding that neither reconstruction fidelity nor pre-trained perceptual features alone ensure effective policy learning. These findings motivate ReWAM, a representation-centric world-action model built on pre-trained DINO features. Feature Calibration and a Temporal Representation Bottleneck organize these features into compact world states suited to dynamics modeling. Action-Grounded Representation Shaping routes only action-loss gradients to the bottleneck, thereby letting the policy shape what the representation encodes while the world model learns how it evolves. Without generative video pre-training, ReWAM achieves 93.6% success on RoboTwin 2.0. On RoboDojo, it achieves an average score of 12.29 and a success rate of 8.28% using approximately 600 hours of embodied pre-training data.
Sources
- World Action Models are Zero-shot Policies
- Fast-WAM: Do World Action Models Need Test-time Future Imagination?
- DexWorldModel: Causal Latent World Modeling towards Automated Learning of Embodied Tasks
- RepWAM: World Action Modeling with Representation Visual-Action Tokenizers
- Reconstruction or Semantics? What Makes a Latent Space Useful for Robotic World Models
- What Makes Video World Model Latents Action-Relevant: Prediction over Reconstruction
- RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation
- RoboDojo: A Unified Sim-and-Real Benchmark for Comprehensive Evaluation of Generalist Robot Manipulation Policies
- Motubrain: An Advanced World Action Model for Robot Control
- RxBrain: Embodied Cognition Foundation Model with Joint Language-Visual Reasoning and Imagination
- Cosmos 3: Omnimodal World Models for Physical AI
- DiT4DiT: Jointly Modeling Video Dynamics and Actions for Generalizable Robot Control
- ImageWAM: Do World Action Models Really Need Video Generation, or Just Image Editing?
- Faster-WAM: Efficient Inference-Time Future Conditioning for Robust World Action Models
- Unified 4D World Action Modeling from Video Priors with Asynchronous Denoising
- WAM4D: Fast 4D World Action Model via Spatial Register Tokens
- DreamWAM: Beyond RGB Future Prediction for World Action Models
- EgoWAM: World Action Models Beyond Pixels with In-the-Wild Egocentric Human Data
- FRAPPE: Infusing World Modeling into Generalist Policies via Multiple Future Representation Alignment
- Being-H0.7: A Latent World-Action Model from Egocentric Videos
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