DexAgent: An Agentic Human2Sim2Robot Framework for Dexterous Manipulation with Self-Evolving Tool Library
cs.RO
Submitted: 2026-09-28
Updated: 2026-10-02
Comments: 15 pages, 8 figures, 4 tables. Project website: https://dexagent123.github.io/
Project page: https://dexagent123.github.io
License: http://creativecommons.org/licenses/by/4.0/
The gist: Human videos offer a scalable source of demonstrations for dexterous robot manipulation.
Terminology
Abstract
Human videos offer a scalable source of demonstrations for dexterous robot manipulation. However, existing human-to-simulation-to-robot (Human2Sim2Robot) pipelines rely on predefined procedures that struggle to accommodate diverse object properties and interactions, particularly those involving articulated and deformable objects. We introduce DexAgent, an agentic Human2Sim2Robot framework that converts a single egocentric human video and a task prompt into physically grounded robot trajectories for policy training. It operates through four stages: semantic understanding of human videos, property-based simulation reconstruction, robot trajectory optimization, and robot data generation. At each stage, DexAgent adapts its approach to the task and object properties by selecting suitable skills from its tool library or developing new ones when needed. Property-specific verifiers assess stage outcomes for physical validity and task-specific requirements and provide feedback for refinement, preventing error propagation through the workflow. This adaptive, verification-guided process allows DexAgent to process diverse objects and long-horizon tasks. In the final stage, DexAgent varies object and robot states in simulation to generate diverse robot trajectories from a single human video, then retextures the rendered observations to facilitate sim-to-real transfer. Newly developed skills and verifiers are retained in its tool library, making it self-evolving to accumulate reusable capabilities. This reduces processing time as DexAgent encounters more human videos. Across eleven real-world tasks, policies trained with DexAgent-generated data achieve a 3.5x higher success rate than competing baselines. Project website: https://dexagent1.github.io/.
Sources
- DextrAH-RGB: Visuomotor Policies to Grasp Anything with Dexterous Hands
- Learning Dexterous In-Hand Manipulation
- DexMV: Imitation Learning for Dexterous Manipulation from Human Videos
- DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Video
- DexMachina: Functional Retargeting for Bimanual Dexterous Manipulation
- ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning
- R3M: A Universal Visual Representation for Robot Manipulation
- EgoVLA: Learning Vision-Language-Action Models from Egocentric Human Videos
- EgoMimic: Scaling Imitation Learning via Egocentric Video
- Crossing the Human-Robot Embodiment Gap with Sim-to-Real RL using One Human Demonstration
- Do as I Do: Dexterous Manipulation Data from Everyday Human Videos
- SPIDER: Scalable Physics-Informed Dexterous Retargeting
- TopoRetarget: Interaction-Preserving Retargeting for Dexterous Manipulation
- EgoInfinity: A Web-Scale 4D Hand-Object Interaction Data Engine for Any-View Robot Retargeting and Video-to-Action Robot Learning
- Reconstructing Hand-Held Objects in 3D from Images and Videos
- VOID: Video Object and Interaction Deletion
- $\pi_{0.5}$: a Vision-Language-Action Model with Open-World Generalization
- EgoDex: Learning Dexterous Manipulation from Large-Scale Egocentric Video
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