The GUI Is Not the State: Diagnosing State Aliasing in GUI World Models
cs.LG, cs.AI, cs.CL, cs.CV
Submitted: 2026-09-26
Updated: 2026-09-26
License: http://creativecommons.org/licenses/by/4.0/
The gist: GUI World Models (GUI-WMs) are increasingly used to predict future states for agent planning and simulation, yet most existing formulations condition only on the current GUI observation and action.
Terminology
Abstract
GUI World Models (GUI-WMs) are increasingly used to predict future states for agent planning and simulation, yet most existing formulations condition only on the current GUI observation and action. We identify state aliasing, where the vis- ible interface omits transition-relevant environment state, so identical observable conditions can correspond to different valid futures. To diagnose this failure mode, we introduce StateAliasBench, a diagnostic benchmark that explicitly isolates such ambiguities via strict pairing. We further propose lightweight predictive- state recovery that infers structured state from history and augments otherwise frozen GUI-WMs through a deterministic state interface. Family-specific special- ists provide state recovery across heterogeneous state types, and multi-teacher dis- tillation consolidates them into a single unified estimator. Experiments show that existing GUI-WMs exhibit systematic failures under observation-only condition- ing, while predictive-state augmentation substantially restores state-sensitive pre- diction across evaluated WMs, preserves generative fidelity, and improves down- stream performance of GUI agents on AndroidWorld. These results suggest that reliable GUI world modeling should account not only for what is visible, but also for the hidden transition state that determines what happens next.
Sources
- MobileDreamer: Generative Sketch World Model for GUI Agent
- Chain-of-Memory: Enhancing GUI Agents for Cross-Application Navigation
- HalluClear: Diagnosing, Evaluating and Mitigating Hallucinations in GUI Agents
- Kimi K3: Open Frontier Intelligence
- MobileWorldBench: Towards Semantic World Modeling For Mobile Agents
- PAL-UI: Planning with Active Look-back for Vision-Based GUI Agents
- UI-TARS: Pioneering Automated GUI Interaction with Native Agents
- Qwen3-VL Technical Report
- Qwen3.8-Omni: Towards Native Omni-Modal Agents
- UISim: An Interactive Image-Based UI Simulator for Dynamic Mobile Environments
- AppDeltaWorld: Transition-Grounded Delta Code World Model for Mobile GUI Agents
- How Mobile World Model Guides GUI Agents?
- Mobile-Agent-v3: Fundamental Agents for GUI Automation
- OSWorld 2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks
- Code2World: A GUI World Model via Renderable Code Generation
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