HOTICE: Whole-Body Humanoid Object Transportation in Cluttered Environments
cs.RO
Submitted: 2026-09-21
Updated: 2026-09-21
Project page: https://hotice2027.github.io
License: http://creativecommons.org/licenses/by/4.0/
The gist: Object transportation is a fundamental capability for humanoid robots operating in real-world, human-centric environments, yet existing methods struggle when clutter constrains free space around both
Terminology
Abstract
Object transportation is a fundamental capability for humanoid robots operating in real-world, human-centric environments, yet existing methods struggle when clutter constrains free space around both the robot and its carried payload. We present HOTICE, a whole-body humanoid learning framework for transporting objects through such cluttered environments. First, we introduce Humanoid-Object Decoupled Potential Fields, which jointly encode collision-avoidance guidance for the robot and the carried object, enabling coordinated, obstacle-aware motion for both. Second, to address the large action space inherent to whole-body loco-manipulation, we design a dual-agent reinforcement learning architecture that decouples upper- and lower-body control while preserving whole-body coordination via shared state observations and rewards. To train a policy that generalizes across diverse cluttered scenes, we further employ a specialist-to-generalist distillation strategy, in which privileged teacher policies are distilled into a single deployable student policy. We evaluate HOTICE in MuJoCo simulation and on a real Unitree G1 humanoid, demonstrating effective and robust object transportation across cluttered scenarios for objects of varying shapes. Our results show that HOTICE reliably coordinates whole-body motion and object-aware collision avoidance, generalizing effectively to previously unseen cluttered environments while achieving strong performance in sim2real deployment.
Sources
- GenHOI: Contact-Aware Humanoid-Object Interaction by Imitating Generated Videos without Task-Specific Training
- SplitAdapter: Load-Aware Humanoid Loco-Manipulation via Factorized Adaptation
- PILOT: A Perceptive Integrated Low-level Controller for Loco-manipulation over Unstructured Scenes
- VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generation
- Proximal Policy Optimization Algorithms
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