PointZero: 3D Point Track Completion for Learning Transferable 3D Dynamics
cs.CV, cs.RO
Submitted: 2026-09-16
Updated: 2026-10-08
Comments: https://pointzero-wm.github.io/
License: http://creativecommons.org/licenses/by-nc-nd/4.0/
The gist: World models endow perceptual systems with the ability to predict how scenes evolve under interaction.
Terminology
Abstract
World models endow perceptual systems with the ability to predict how scenes evolve under interaction. They are most beneficial when trained on diverse volumes of data, to instill a rich prior into downstream applications. Existing methods typically require robot action labels to learn action-conditioned 3D dynamics, which excludes web video data from the training pool. We study 3D point track completion as a pre-training objective for learning transferable 3D dynamics without robot data. Given a single RGB-D observation and sparse partial 3D trajectories (tracks), we predict future 3D tracks of all observed points. We show this objective produces a rich 3D dynamics prior, without requiring robot action labels. We contribute a diverse dataset of 2.9 million synthetic frames spanning deformable, articulated, and rigid objects, and use it to train PointZero. We show that a flexible and expressive transformer, PointZero, outperforms prior methods on the same data. We demonstrate the utility of our pre-training objective by post-training PointZero for two downstream applications: (1) action-conditioned 3D dynamics prediction and (2) imitation learning. When fine-tuned to condition on end-effector pose, PointZero outperforms the baselines on the recent PGND 3D dynamics benchmark. When fine-tuned to predict robot actions and 3D tracks, PointZero outperforms or matches the baselines on 6/7 simulated and real-world robot manipulation tasks. We furthermore evaluate training PointZero from scratch to isolate the benefits of our proposed architecture from those of our proposed pre-training objective and dataset. We release the dataset, checkpoints, and full training recipe.
Sources
- 3PoinTr: From Human Videos to Robot Policies with 3D Point-Track Plans
- ParticleFormer: A 3D Point Cloud World Model for Multi-Object, Multi-Material Robotic Manipulation
- Any4D: Unified Feed-Forward Metric 4D Reconstruction
- PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identification
- Modeling the Real World with High-Density Visual Particle Dynamics
- Flex-$\pi$: A Multi-Stream World-Action Model with Compute Flexibility
- Flow Matching in Latent Space
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