EAGOR: Embodied Reasoning in Omni-direction
cs.RO
Submitted: 2026-07-07
Updated: 2026-09-25
Comments: 12 Pages, 7 Figures, 4 Tables
License: http://creativecommons.org/licenses/by-nc-sa/4.0/
The gist: Omni-directional (360°) cameras provide embodied agents with a holistic view of their surroundings, making them suited for directional reasoning in tasks such as navigation and object search.
Terminology
Abstract
Omni-directional (360°) cameras provide embodied agents with a holistic view of their surroundings, making them suited for directional reasoning in tasks such as navigation and object search. Existing Vision Language Models (VLMs) project 360° observations to 2D equirectangular projection (ERP) images and process them using architectures designed for perspective images. However, they ignore the spherical nature of 360° observations, where each pixel represents a viewing direction relative to the agent. Consequently, their direction estimates often become inconsistent under camera view transformations caused by agent motion. This limitation is particularly critical for map-free navigation, where the agent must continuously estimate the target direction in its egocentric frame. We propose EAGOR, a training-free, geometry-aware framework for embodied 360° directional reasoning. Instead of predicting target directions as ERP image coordinates, EAGOR formulates directional reasoning as recursive Bayesian estimation directly on the sphere. It maintains a continuous belief over target directions and propagates it equivariantly under agent motion without training the backbone VLMs. To achieve this, we introduce the Spherical Harmonic Belief Field (SH-BF), whose spherical harmonic representation provides a globally defined, rotation-aware basis for directional estimation on the spherical manifold. This formulation eliminates ERP seam discontinuities, latitude distortions, and interpolation errors. We evaluate EAGOR on two benchmark datasets and real-world experiments with a legged robot across directional reasoning tasks. EAGOR consistently outperforms existing methods, achieving average relative gains of +34.4% and +45.6% on HOS and OSR-Bench, respectively, while improving navigation success by +14.6%, reducing step count by 17.7%, and lowering mean angular error by 24.5%.
Sources
- Embodied Question Answering
- Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments
- Mind Meets Space: Rethinking Agentic Spatial Intelligence from a Neuroscience-inspired Perspective
- Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments
- PanoContext-Former: Panoramic Total Scene Understanding with a Transformer
- Learning Spherical Convolution for Fast Features from 360{\deg} Imagery
- Visual Question Answering on 360{\deg} Images
- Object Goal Navigation using Goal-Oriented Semantic Exploration
- Pano-AVQA: Grounded Audio-Visual Question Answering on 360$^\circ$ Videos
- Tangent Images for Mitigating Spherical Distortion
- SphereUFormer: A U-Shaped Transformer for Spherical 360 Perception
- Bending Reality: Distortion-aware Transformers for Adapting to Panoramic Semantic Segmentation
- DA$^{2}$: Depth Anything in Any Direction
- Are Multimodal Large Language Models Ready for Omnidirectional Spatial Reasoning?
- Spatial Reasoning in Multimodal Large Language Models: A Survey of Tasks, Benchmarks and Methods
- Multimodal Spatial Reasoning in the Large Model Era: A Survey and Benchmarks
- ImagineNav: Prompting Vision-Language Models as Embodied Navigator through Scene Imagination
- PanoNav: Mapless Zero-Shot Object Navigation with Panoramic Scene Parsing and Dynamic Memory
- VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigation
- GridMM: Grid Memory Map for Vision-and-Language Navigation
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