RTSGameBench: An RTS Benchmark for Strategic Reasoning by Vision-Language Models
cs.AI
Submitted: 2026-06-17
Updated: 2026-10-03
Code: https://github.com/beyond-all-reason/Beyond-All-Reason
Terminology
Sources
- GameGPT: Multi-agent Collaborative Framework for Game Development
- Strategic Reasoning with Language Models
- PokeLLMon: A Human-Parity Agent for Pokemon Battles with Large Language Models
- AvalonBench: Evaluating LLMs Playing the Game of Avalon
- OmniGameArena: A Unified UE5 Benchmark for VLM Game Agents with Improvement Dynamics
- TeamCraft: A Benchmark for Multi-Modal Multi-Agent Systems in Minecraft
- MemGPT: Towards LLMs as Operating Systems
- SwarmBrain: Embodied agent for real-time strategy game StarCraft II via large language models
- SC2Arena and StarEvolve: Benchmark and Self-Improvement Framework for LLMs in Complex Decision-Making Tasks
- Measuring General Intelligence with Generated Games
- SPIN-Bench: How Well Do LLMs Plan Strategically and Reason Socially?
- AutoEnv: Automated Environments for Measuring Cross-Environment Agent Learning
Related papers
- MAVEN-T: Reinforced Heterogeneous Distillation for Real-Time Multi-Agent Trajectory Prediction
- Model Discovery Agent: LLM-assisted Bayesian experiment design for data-efficient discovery of mechanistic world models
- Agents' Last Exam
- The Clinician's Veto: Navigating Trust, Liability, and Uncertainty in Autonomous AI Prescribing
- MindHelper: Closed-Loop Embodied Mental-State Reasoning for Precision Intervention
- Incumbent Advantage: Brand Bias and Cognitive Manipulation Dynamics in LLM Recommendation Systems