Pixel2Catch: Multi-Agent Sim-to-Real Transfer for Agile Manipulation with a Single RGB Camera

arXiv:2602.22733 · cs.RO · Submitted 2026-02-26 · Read on arXiv

cs.RO

Submitted: 2026-02-26

Updated: 2026-02-26

Journal ref: IEEE Robotics and Automation Letters, vol. 11, no. 8, pp. 9287-9294, Aug. 2026

DOI: 10.1109/LRA.2026.3703582

License: http://creativecommons.org/licenses/by-nc-nd/4.0/

The gist: To catch a thrown object, a robot must be able to perceive the object's motion and generate control actions in a timely manner.

Terminology

Abstract

To catch a thrown object, a robot must be able to perceive the object's motion and generate control actions in a timely manner. Rather than explicitly estimating the object's 3D position, this work focuses on a novel approach that recognizes object motion using pixel-level visual information extracted from a single RGB image. Such visual cues capture changes in the object's position and scale, allowing the policy to reason about the object's motion. Furthermore, to achieve stable learning in a high-DoF system composed of a robot arm equipped with a multi-fingered hand, we design a heterogeneous multi-agent reinforcement learning framework that defines the arm and hand as independent agents with distinct roles. Each agent is trained cooperatively using role-specific observations and rewards, and the learned policies are successfully transferred from simulation to the real world.

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