Pixel2Catch: Multi-Agent Sim-to-Real Transfer for Agile Manipulation with a Single RGB Camera
cs.RO
Submitted: 2026-02-26
Updated: 2026-02-26
Journal ref: IEEE Robotics and Automation Letters, vol. 11, no. 8, pp. 9287-9294, Aug. 2026
License: http://creativecommons.org/licenses/by-nc-nd/4.0/
The gist: To catch a thrown object, a robot must be able to perceive the object's motion and generate control actions in a timely manner.
Terminology
Abstract
To catch a thrown object, a robot must be able to perceive the object's motion and generate control actions in a timely manner. Rather than explicitly estimating the object's 3D position, this work focuses on a novel approach that recognizes object motion using pixel-level visual information extracted from a single RGB image. Such visual cues capture changes in the object's position and scale, allowing the policy to reason about the object's motion. Furthermore, to achieve stable learning in a high-DoF system composed of a robot arm equipped with a multi-fingered hand, we design a heterogeneous multi-agent reinforcement learning framework that defines the arm and hand as independent agents with distinct roles. Each agent is trained cooperatively using role-specific observations and rewards, and the learned policies are successfully transferred from simulation to the real world.
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