Scriboora: Rethinking Human Pose Forecasting
cs.CV
Submitted: 2025-11-19
Updated: 2026-09-27
License: http://creativecommons.org/licenses/by-sa/4.0/
The gist: Human pose forecasting predicts future human poses from past observations for applications including action recognition, sports analysis, and human-robot interaction.
Terminology
Abstract
Human pose forecasting predicts future human poses from past observations for applications including action recognition, sports analysis, and human-robot interaction. However, progress in the field is difficult to assess because reported results often rely on heterogeneous preprocessing, inconsistent metric implementations, and partially released artifacts. This paper re-examines human pose forecasting as an evaluation problem by auditing a wide range of recent forecasting methods, identifying several reproducibility issues, and introducing a unified training and evaluation pipeline for absolute pose forecasting. Under this unified protocol, mature cross-domain sequence models adapted from speech recognition provide strong baselines and obtain the lowest errors among the evaluated models. To study deployment-relevant noise, a paired clean/detector-noisy dataset variant is introduced using poses generated by a pose-estimation model. The experiments show that detector-generated poses cause substantial performance degradation compared with clean motion-capture inputs, but that part of this degradation can be recovered by adapting the forecaster on detector-generated pose sequences.
Sources
- Scribosermo: Fast Speech-to-Text models for German and other Languages
- RapidPoseTriangulation: Multi-view Multi-person Whole-body Human Pose Triangulation in a Millisecond
- Conformer: Convolution-augmented Transformer for Speech Recognition
- Back to MLP: A Simple Baseline for Human Motion Prediction
- Human Motion Diffusion as a Generative Prior
- SoMoFormer: Multi-Person Pose Forecasting with Transformers
- Efficient Multi-Person Motion Prediction by Lightweight Spatial and Temporal Interactions
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