Constrained coalition games for USV swarm confrontation
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Introduction to the show: ident: Robotics Radio. Generated commentary on the latest robotics and control papers.
Rosa: Today's paper: "Constrained coalition games for USV swarm confrontation".
Dev: The gist This paper proposes a distributed Nash equilibrium seeking strategy for uncertain Euler-Lagrange systems subject to disturbances with unknown bounds in coalition games,
Rosa: First, who's behind it and why it matters.
Title and authors: Rosa: Now, let’s look at the authors, Cheng Yuwen and Jialing Zhou, and what their title tells us about this work on USV swarm confrontation.
Dev: They are focusing on a Nash equilibrium problem in these coalition games for multiple Euler-Lagrange systems.
Rosa: So they are looking at how agents try to find a stable state when they have these internal dynamics and external forces acting on them simultaneously, which is what the title implies.
Dev: It suggests that the constraints aren't just on one agent in isolation; they’re tied together across the whole group.
The paper's summary: Rosa: The paper proposes a distributed strategy to find this Nash equilibrium under informational constraints, meaning each agent only knows its own action and cost function parameters.
Dev: That’s the key limitation they’re working around; agents can't see everything happening everywhere at once.
Rosa: To handle that uncertainty, they combine adaptive techniques with sign functions to deal with the model uncertainties and those unknown bounds on disturbances in the Euler-Lagrange systems.
Dev: And for handling those constraints, they integrate primal-dual techniques using consensus protocols to manage both the local and coupling constraints at once.
The paper's improvements: Rosa: One of the main improvements is how they handle those constraints; they use adaptive methods to update Lagrange multipliers for local ones while using distributed primal-dual dynamics with consensus terms for the coupling ones.
Dev: That means even if you only have local information, the system can still manage those tricky inter-agent connections in a coordinated way.
Rosa: They also use average consensus and leader-following protocols to estimate the gradient of those cost functions and guess what other agents are doing based on that estimation.
Conclusion: Dev: So, looking at the convergence analysis, under standard convexity and graph-connectivity assumptions, they establish global convergence of the closed-loop Euler-Lagrange system to the Nash equilibrium.
Rosa: They use a Lyapunov function candidate, V = one/two k k squared + sum i=one N V i, and apply Barbalat’s Lemma to show that the error eta(t) asymptotically converges to the Nash equilibrium x.
Dev: The proof shows that if Assumptions one through four hold, there exist sufficiently large parameters alpha, beta, gamma, and kappa for the algorithm to guarantee that as time goes to infinity, k x(t) - x goes to zero.
Rosa: The application they show is a USV swarm confrontation case study using a point-mass model where the dynamics are defined by ij = ij(phi ij) nu ij and similar terms for the other variables.
Dev: They formulate the cost functions as weighted sums of task objectives, like J one j = sum l=one L r l J l v l(x) for each USV j <ref:2504.04475#pg1>.
Rosa: And they explicitly include coupling constraints to maintain supply line integrity, such as sum j in V one (x usv 1j - x line R) g 1j and similar terms for the blue swarm <ref:2504.04475#pg1>.
Dev: The simulation results show that both the red and blue sides reach an equilibrium, which corresponds to the Nash equilibrium they were seeking, confirming Theorem two under Assumptions three and four.
Rosa: So, this paper tackles complex multi-agent systems with coupled constraints and unknown disturbances using a distributed strategy that combines adaptive techniques with sign functions.
Dev: It gives us a way to design these algorithms even when we only have local information, which is really important for real-world deployment outside of the lab.
Taro: From my side, what interests me is how this framework handles the situation when the environment misbehaves; it shows how the system can still converge even when external forces push it off course.
Rosa: That’s a good point about robustness; it's not just about finding an equilibrium in a perfect world, but in one where we don't know all the disturbance bounds.
Dev: It moves beyond systems where we assume everything is perfectly known, which is what most existing studies have done before.
Taro: I’m interested in how the coupling constraints work for maintaining that logistical sustainability you mentioned; those are crucial when you have physical connections between agents.
Rosa: Exactly, and this paper shows it can handle both the local movement constraints and these critical coupling constraints simultaneously while still seeking that Nash equilibrium.
Dev: So, to wrap up on Constrained coalition games for USV swarm confrontation, they give us a concrete distributed strategy for robust optimization in uncertain multi-agent systems.
School of Automation, Southeast University · State Key Laboratory of CNS/ATM, Beijing Institute of Technology · Department of System Science, School of Mathematics, Southeast University (Nanjing) · Faculty of Computer Science and Control Engineering, Shenzhen University of Advanced Technology
eess.SY, cs.SY
Submitted: 2025-04-06
Updated: 2026-10-14
License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Importance score: 75/100
The gist: The gist This paper proposes a distributed Nash equilibrium seeking strategy for uncertain Euler-Lagrange systems subject to disturbances with unknown bounds in coalition games, which is significant
Key concepts
- Constrained Coalition Game
- This framework models multi-agent systems where agents cooperate within groups (coalitions) while competing against other groups. Constraints represent physical limitations like limited supply lines or target approach limits, forcing the system to find a stable compromise between cooperation and competition.
- Distributed Nash Equilibrium Seeking Strategy
- This is a method where each USV calculates its optimal action based only on local information and communication with neighbors. It uses gradient tracking and primal-dual dynamics to simultaneously satisfy local constraints, estimate other agents' actions, and robustly handle unknown disturbances.
- Primal-Dual Dynamics
- This is a mathematical tool used to solve optimization problems with constraints by tracking both the primary variables (like USV positions) and their associated Lagrange multipliers (which enforce the constraints). In this context, it helps resolve coupling constraints between USVs while maintaining local task objectives.
- Unknown Bound Disturbance Compensation
- The strategy allows USVs to compensate for external disturbances in their movement without needing prior knowledge of the disturbance's exact size or a specific model. It uses local error feedback to adjust compensation gains dynamically, making the system robust against unpredictable hydrodynamic changes.
Terminology
Summary
The gist This paper proposes a distributed Nash equilibrium seeking strategy for uncertain Euler-Lagrange systems subject to disturbances with unknown bounds in coalition games, which is significant because it provides a robust method for multi-agent systems with complex constraints.
Problem Formulation and Constraints
The problem considers a non-cooperative coalition game where agents cooperatively minimize a shared cost function while competing against other coalitions Coalition games synthesize distributed optimization principles [3] and distributed non-cooperative game paradigms [4]. The feasible set of the j-th agent in the i-th coalition is given by Xij = xij ∈ omegaij (xij, xi,−j) ∈ omegai ∩ Xi For the i-th coalition, its objective can be expressed as min xi Ji(xi, x−i), s.t. xi ∈ omegai ∩ Xi The definition of NE is given as Definition 1. An action profile x⋆ = (x⋆i, x⋆−i) is an NE of the non-cooperative coalition game a if and only if Ji(x⋆i, x⋆−i) ≤ Ji(xi, x⋆−i), ∀xi: (xi, x⋆−i) ∈ omega ∩ X, i ∈ N Assumption 1 states that for all i ∈ N and j ∈ Vi, fij (xi,x−i) is continuously differentiable and strongly convex with respect to xi for any given x−i ∈ Qk∈N∖k omegak
Proposed Distributed NE Seeking Strategy
The proposed distributed strategy combines adaptive techniques with sign functions to handle model uncertainties and disturbances with unknown bounds in the EL systems To deal with the constraints under local information, an adaptive method is employed to update the Lagrange multipliers associated with local constraints, while distributed primal-dual dynamics with consensus terms are harnessed to resolve those linked to coupling constraints Meanwhile, average consensus and leader-following protocols are leveraged to estimate the gradient of coalition’s cost functions and the actions of other agents, respectively The control input uij is designed as uij =Υij (xij, x˙ ij, ¨xˆij, ˙xˆij)ˆµij − γeij − sgn(eij)ˆdij
Convergence Analysis and Robustness
Under standard convexity and graph-connectivity assumptions, global convergence of the closed-loop EL system to the NE is established The convergence analysis involves defining a Lyapunov function candidate V = 1/2 kz¯k squared + X N i=1 Vi, where Vi = Vi1 + Vi2 + (¯v q i)⊤Piv¯q i By applying Barbalat’s Lemma [30], η(t) asymptotically converges to the NE x⋆ The proof shows that if Assumptions 1-4 hold, there exist sufficiently large parameters α, β, γ, and κ for algorithm (4), (5), (6), (7), and (8) such that limt→+∞ kx(t) − x⋆k = 0
Application to USV Swarm Confrontation
A USV swarm confrontation case study is presented to highlight the flexibility of the coalitiongame framework The model uses a point-mass model where the dynamics of the j-th USV in the i-th swarm is given by x˙ ij =Ψij (φij)νij, Mijν˙ij = − Πij (νij)νij − Φijνij + τij + dij The cost functions are formulated as weighted sums of task objectives, such as J1j = X 4 l=1 ˆl R jlJ iv l (x), ∀j ∈ miv 1 The coupling constraints for maintaining the integrity of the supply lines are formally expressed as X j∈V1(x usv 1j − x line R) ≤ X j∈V1 g˜1j, X k∈V2(x line B − x usv 2k) ≤ X k∈V2 g˜2k Theorem 2 states that under Assumptions 3 and 4, if each USV updates its state according to algorithm (57), (5), (6), (7), and (8), all states asymptotically converge to the NE The simulation results reveal that both the red and blue sides have reached an equilibrium, which corresponds to the NE
Conclusion
In this paper, we proposed a distributed NE seeking strategy tailored for uncertain EL systems subject to disturbances with unknown bounds, while accounting for both local and coupling constraints within coalition games In future work, we will develop distributed online NE seeking methods for timevarying coalition games The proposed algorithm is capable of handling both local and coupling constraints In comparison with the constraints in [9] and [14], the constraints in this paper are more general In addition, different from [18], [23]–[25], less information of disturbances is required The simulation results reveal that both the red and blue sides have reached an equilibrium, which corresponds to the NE The trajectories of the Lagrange multipliers for the local constraints are presented in Fig. 3(a), while those for the coupling constraints are shown in Fig. 3(b) The simulation results reveal that both the red and blue sides have reached an equilibrium, which corresponds to the NE The trajectories of the Lagrange multipliers for the local constraints are presented in Fig. 3(a), while those for the coupling constraints are shown in Fig. 3(b) The simulation results reveal that both the red and blue sides have reached an equilibrium, which corresponds to the NE The trajectories of the Lagrange multipliers for the local constraints are presented in Fig. 3(a), while those for the coupling constraints are shown in Fig. 3(b) The simulation results reveal that both the red and blue sides have reached an equilibrium, which corresponds to the NE The trajectories of the Lagrange multipliers for the local constraints are presented in Fig. 3(a), while those for the coupling constraints are shown in Fig. 3(b) The simulation results reveal that both the red and blue sides have reached an equilibrium, which corresponds to the NE The trajectories of the Lagrange multipliers for the local constraints are presented in Fig. 3(a), while those for the coupling constraints are shown in Fig. 3(b) The simulation results reveal that both the red and blue sides have reached an equilibrium, which corresponds to the NE The trajectories of the Lagrange multipliers for the local constraints are presented in Fig. 3(a), while those for the coupling constraints are shown in Fig. 3(b) The simulation results reveal that both the red and blue sides have reached an equilibrium, which corresponds to the NE The trajectories of the Lagrange multipliers for the local constraints are presented in Fig. 3(a), while those for the coupling constraints are shown in Fig. 3(b) The simulation results reveal that both the red and blue sides have reached an equilibrium, which corresponds to the NE The trajectories of the Lagrange multipliers for the local constraints are presented in Fig. 3(a), while those for the coupling constraints are shown in Fig. 3(b) The simulation results reveal that both the red and blue sides have reached an equilibrium, which corresponds to the NE The trajectories of the Lagrange multipliers for the local constraints are presented in Fig. 3(a), while those for the coupling constraints are shown in Fig. 3(b) The simulation results reveal that both the red and blue sides have reached an equilibrium, which corresponds to the NE The trajectories of the Lagrange multipliers for the local constraints are presented in Fig. 3(a), while those for the coupling constraints are shown in Fig. 3(b) The simulation results reveal that both the red and blue sides have reached an equilibrium, which corresponds to the NE The trajectories of the Lagrange multipliers for the local constraints are presented in Fig. 3(a), while those for the coupling constraints are shown in Fig. 3(b) The simulation results reveal that both the red and blue sides have reached an equilibrium, which corresponds to the NE The trajectories of the Lagrange multipliers for the local constraints are presented in Fig. 3(a), while those for the coupling constraints are shown in Fig. 3(b) The simulation results reveal that both the red and blue sides have reached an equilibrium, which corresponds to the NE The trajectories of the Lagrange multipliers for the local constraints are presented in Fig. 3(a), while those for the coupling constraints are shown in Fig.
Improvements for AI systems
-
This system can solve Nash equilibrium problems in coalition games involving multiple Euler-Lagrange (EL) systems with both local and coupling constraints under unknown disturbances with unknown bounds by employing a distributed strategy combining adaptive techniques with sign functions. This allows for robust optimization where agents only have access to
its own action, cost function, and constraint parameters.
-
The improved AI system can perform complex tasks like USV swarm confrontation scenarios, including formation tracking, encirclement, and interception. It achieves this by modeling the confrontation as a
coalition game framework
where task objectives are formulated as weighted sums of local and coupling constraints (e.g.,J1j = X4 l=1 ˆl RjlJ iv l(x)
). -
The system can maintain logistical sustainability by incorporating coupling constraints that reflect supply line integrity, expressed as
X j∈V1 (x usv 1j − x line R) ≤ X j∈V1 g˜1j
and similar terms for the blue swarm. This ensures that the USVs adhere togeographical constraints
while optimizing their cooperative objectives. -
The system can achieve asymptotic convergence to the Nash equilibrium (NE) of the game, as shown by
Theorem 2,
provided sufficient gains are chosen. The convergence is guaranteed by analyzing a Lyapunov function candidate whose time derivative is shown to be less than or equal to zero, leading tolimt→+∞ kx(t) − x⋆k = 0.
Sources
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