Learning to Allocate Resources with Censored Feedback
summary
The gist
The gist: The authors study an online resource allocation problem where rewards depend on both an arm's activation and whether its allocated budget exceeds a random threshold, yielding an
In short
The study addresses allocating a budget across K arms over T rounds when rewards are censored—an arm succeeds only if it's activated and its allocation exceeds a random threshold. The authors prove a lower bound of Omega(T^(1/3)) for this problem. They propose RA-UCB, an optimistic algorithm that achieves O(sqrt(T)) regret when the budget is known, and MG-UCB for unknown budgets, showing effective strategies for balancing exploration and exploitation.
Key concepts
- Censored Feedback
- In this problem, you don't always know the true outcome of an arm. An arm only yields a reward if two things happen: it is activated by a random process, AND the money you give it is greater than a random minimum required amount. This uncertainty makes estimating the true performance of each arm very difficult.
- RA-UCB Algorithm
- RA-UCB is an optimistic strategy designed to handle censored feedback. It separates reward collection from parameter estimation by only updating parameters every K rounds. It strategically allocates budget to get informative observations about the arms, allowing it to achieve a regret bound of O(sqrt(T)) when the total budget is known.
- Unknown Budget Model (MG-UCB)
- When you don't know the total budget B at the start of each round, MG-UCB is introduced. It uses a 'water-filling' approach, distributing infinitesimal allocations to the arm that offers the best immediate gain. This allows for flexible, within-round switching while still matching the performance guarantees of RA-UCB.
- Regret Bound
- Regret measures how much worse your cumulative reward is compared to an optimal strategy over time. The paper establishes a lower bound of Omega(T^(1/3)) showing the inherent difficulty. The proposed algorithms, RA-UCB and MG-UCB, aim to achieve O(sqrt(T)) regret bounds, indicating they are near-optimal in performance.
Terminology used across episodes
This episode discusses
- Learning to Allocate Resources with Censored Feedback · Paper Radio
- Bandits with concave rewards and convex knapsacks
- Multi-Armed Bandits with Censored Consumption of Resources
- Multi-Armed Bandits for Intelligent Tutoring Systems
- Context-Aware Attentive Knowledge Tracing
- Optimal Resource Allocation with Semi-Bandit Feedback
- Censored Semi-Bandits for Resource Allocation
- Dynamic Pricing with Adversarially-Censored Demands
- A Nonparametric Delayed Feedback Model for Conversion Rate Prediction
- Combinatorial Multi-armed Bandits for Resource Allocation
The paper
Learning to Allocate Resources with Censored Feedback · Read on arXiv
Giovanni Montanari, §ome Fiegel, §ome Corentin Pla, Aadirupa Saha, Vianney Perchet
FairPlay Joint Team · Criteo AI Lab · CREST Institute of Science and Engineering Paris Sciences and Technologies Institute of the Polytechnic University of Paris · University of Illinois Chicago
Transcript
Introduction to the show: ident: AI Radio. Generated commentary on the latest Artificial Intelligence papers.
Tom: We're looking at the paper: "Learning to Allocate Resources with Censored Feedback".
Jane: Here's the gist of the paper. The gist: The authors study an online resource allocation problem where rewards depend on both an arm's activation and whether its allocated budget exceeds a random threshold, yielding an information-theoretic regret lower bound of order Omega(T(1/3)) and proposing algorithms like RA-UCB that achieve O(sqrt(T)) regret.
Tom: Problem Setting The core problem involves allocating a limited resource budget B across K arms over T rounds under censored feedback, where an arm yields a reward if both its Bernoulli activation occurs and the allocated budget exceeds a random threshold drawn from a parametric distribution with unknown parameters (Page 2).
Jane: The learner must jointly estimate these unknown parameters and allocate the budget to maximize cumulative reward facing an exploration–exploitation trade-off (Page 1).
Tom: The model assumes that for each arm i, there are two unknown parameters: a success probability pi and a parameter lambda i governing the distribution of the minimum amount of resource required for the arm to succeed, modeled as a random variable Xt,i ∼ G(λi) (Page 2).
Paper summary: Jane: So to wrap up this discussion on "Learning to Allocate Resources with Censored Feedback," we talked about how the authors establish an information-theoretic regret lower bound of order Omega(T one/three) and then propose RA-UCB and MG-UCB as solutions <ref:2602.06565#pg1,Learning to Allocate Resources with Censored Feedback>.
Lu: The core idea they are driving is that the tension between full-coverage feedback and censored outcomes creates this inherent difficulty, page one of this paper says "We prove an information-theoretic regret lower bound (T one/three) " <ref:2602.06565#pg1> <ref:2602.06565#pg1,We prove an information-theoretic regret lower bound>.
Tom: And the main result we’re walking away with is that they can get a regret bound of order Oe(sqrt T) for RA-UCB, and under stronger assumptions, even O(poly-log T), page three says "Oe(sqrt T)" <ref:2602.06565#pg3> <ref:2602.06565#pg1>.
Jane: It really means that for the world, when you are dealing with these complex allocation problems where feedback is incomplete or outcomes are censored—like resource allocation in monitoring or protection tasks—we have a specific algorithmic approach that gives us a regret scaling of square root of time, which is much more stable than the T to one over three.
Meng: For deployment at scale, this suggests that we can design systems that handle these kinds of uncertainties without running into those poor performance ceilings on real traffic because we have this theoretical backing for how things should behave.
Lu: And they extended it to unknown per-round budgets with MG-UCB, showing it inherits those same regret guarantees, page three says "inherits its regret bounds" <ref:2602.06565#pg3> <ref:2602.06565#pg1>.
Tom: So the implication is that the general case is bounded by Oe(sqrt KT), which means we't get a performance that scales with the square root of both time and the number of arms, which gives us a much better understanding for how these systems will actually run.
Jane: It’s about showing that even when things are uncertain, we can still manage to get reasonable performance guarantees in this kind of resource allocation scenario.
Conclusion: Tom: So we're wrapping up on "Learning to Allocate Resources with Censored Feedback" by these authors who tackle this whole problem of putting a budget across different arms when you don't get all the feedback you want at once, right?
Jane: That’s exactly what it is. Basically, they look at situations where an arm only gives you a reward if two things happen: first, the arm is actually working, like a Bernoulli trial succeeding; and second, your allocated budget is bigger than some random amount that you don't know the exact distribution for.
Lu: The real hurdle they set up is that both of those things—the arm activation probability and that random threshold—are unknown parameters we need to figure out while we’re spending our budget over time.
Meng: From a production standpoint, the naive question is, how do you keep allocating resources when you can't even know if the arm will succeed based on what you see right now?
Tom: They show that the difficulty here isn't just about picking the best arm; it’s about figuring out those underlying probabilities and thresholds simultaneously.
Jane: And their main contribution is this algorithm called RA-UCB, which they prove gives us a regret bound of order Oe(sqrt T) when your budget size B is known at the start of every round.
Lu: That sqrt T scaling is interesting because it beats the information-theoretic lower bound they established earlier, which was order Omega(T one/three).
Meng: So for someone who just listens, it means that even in these complex scenarios where you have to guess both if something works and how much money you need to spend, the best strategy doesn't fall apart completely over a long period.
Tom: It suggests that we can build systems that handle this uncertainty by carefully updating our estimates of those hidden parameters, not just by chasing the arm that looked good last round.
Jane: Exactly. And they even have a method called MG-UCB for when your budget B is changing every single round, and it keeps those same strong guarantees.
Lu: The implication is that this framework could be really useful in any resource allocation task where the success condition itself is probabilistic and hidden behind some kind of threshold.
More episodes
- The day in conversation for 2026-10-23
- Daily Summary for 2026-10-23
- 2606.09846-CANVAS: Captioning Art with Narrative Visual-Audio AI Systems
- 2606.10890-Optimal Post-Training Quantization Scales and Where to Find Them
- 2606.11232-Is LLM's Moral Decision Compositional?
- 2606.14867-Evaluating the Robustness of Proof Autoformalization in Lean 4
- 2606.15507-Frame-Conditioned Moral Computation in LLaMA 3.1-8B-Instruct: An Exploratory Mechanistic Interpretability Audit of Ethical Reasoning
- 2606.15555-Service-Induced Congestion in Memory-Constrained LLM Serving
- 2606.24075-End-to-End Radar and Communication Modulation Recognition with Neuromorphic Computing
- 2606.26728-Scientific discovery as meta-optimization: a combinatorial optimization case study